So as I said earlier, I want to create a post-apocalypse campaign using Dungeon Crawl Classics, specifically a mixture of Mutant Crawl Classics and The Umerican Survival Guide, and I want to make this new campaign a hexcrawl.
I'm going to make the home base the city I live in: Vancouver, Washington, which is right across the Columbia River from Portland, Oregon. There should be a good mixture of urban crawling and wilderness crawling that way along with some possible travel by ship along the Columbia and Willamette rivers.
The setting will be near future. A strange virus has affected everyone. Many people, plants, and animals died and most survivors mutated. Panic ensued and anarchy became commonplace. To make matters worse, even the survivors are dying. The virus only mutated them but their bodies are degenerating far faster than normal. Lifespans are estimated to be only a few years. A cure must be found.
I plan on either drawing in a bunch of 6-mile hexes on foldout maps of Oregon and Washington or creating them in Hexographer, probably both. I'll need to make encounter tables for the cities, towns, and the different types of wilderness. I also need to create factions.
There are a few military bases. What would they be doing in such a setting?
What would the professors at the universities be doing?
Any ideas? Please send them my way!