November 14, 2017

National Campaign Creation Month Part 4

We had an emergency room adventure over the weekend so campaign creation got delayed a bit since last week but I'm back now! I was going through Sine Nomine Publishing's Other Dust, which is full of sandbox hexcrawling tables just like all of Sine Nomine Publishing's products. I decided to roll up some enclaves and ruins and this is what I got:

Portland – 4K people, anarchic, ruined port, tech level 2, mandate heirs, sanctuary

Vancouver – 1200 people, technocratic, defensible site with fresh water supply, tech level 1, ancient hate, psychic masters

SE Vancouver – 50 people, caste-based, crashed plane, tech level 1, sustained technology, ancient settlement

West Vancouver – 500 people, tyrannical, train, tech level 2, hunger, splinter group

WSU – 500 people, archaic, small town came together in crisis, tech level 1, cruel tribute, educated 

PDX military base – 400 people, monarchic, despoiled military base, tech level 1, class hate, tyrant 

Battle Ground – 700 people, theocratic, abandoned village, tech level 2, luddites, sterile

I named all the enclaves after they were rolled up and I assigned to them to where I think they fit best, knowing what I know of this area.

I also rolled up some ruins (but haven't put them anywhere specific yet):
A – sinister caves, panic, podborn, unstable construction
B – desolate retreat, famine, raiders, secret base
C – prison, mutation, mutants, forbidden fruit
D – power plant, nukes, degenerates, berserk robots
E – agro-complex, conquest, robots, sentient plants
F – suburban wreckage, raiders, exile cannibals, disguised purpose
G – ruined village, disease, cultists, highshine concentration
H – pleasure resort, madness, psychics, cyrogenic pods

I'll flesh out all these enclaves and ruins with more details soon. How would you flesh them out?

No comments:

Post a Comment